redis_atlasdb.rdb This file contains all of player and company data.
Miscreated download size Ps4#
Unfortunately, due to restrictions placed by Sony, access to the server files and saved game data for PS4 servers are strictly prohibited. The saved backups for ARK files are written in a specific file format: MapName_ in UTC time. Most custom launch parameters will go here. | Source /ShooterGame/Saved/Config/WindowsServer/Game.ini This file contains leveling data, engrams/learnable abilities, dino/animal levels, and changes to stats such as HP, Stamina, Food/Water, etc. ShooterGame/Saved/Config/WindowsServer/GameUserSettings.ini This contains simple server settings, such as difficulty, various multipliers for harvesting, building, day/night, and building decay/destruction settings. This is the main map file that contains the map, structures, and tamed dino data. ShooterGame/Saved/SavedArkXXXX/MapName.ark (TheIsland.ark, Ragnarok.ark, Aberration_P.ark, etc.) ShooterGame/Saved/SavedArkXXXX/*.arktribe This is the information for each ARK tribe. ShooterGame/Saved/SavedArkXXXX/*.arkprofile These are the individual character profiles that contain data such as level, engrams learned, stats, and items. ĭownloading the entire Saved folder is the easiest way. If you have a cluster server, then the *.arkprofile, *.arktribe, and MapName.ark files will be stored in /ShooterGame/Saved/SavedArkXXXXXTransfer/. The primary save files are found in /ShooterGame/Saved/SavedArkXXXXX/ (where XXXXX is your game server ID). Data/Worlds Contains the generated world files for each world. The serveradmin.xml file contains a list of all players who are allowed to have admin / creative privileges, as well as which commands they may use. Saves Depending upon if you are using the default Navezgane or a randomly generated world, the folder names in this folder will vary. NOTE: If using the Navezgane map, saved data will not be lost when excluding the serverconfig.xml file. To use the same saved game data, copy this file down, otherwise a new randomly generated world may be created and you will lose progress.
serverconfig.xml This contains all of the settings for the server, from blood moon frequency, server seed and map size (important for the save folder), and other various settings. To start off, you will need to gain control to the server using FTP Access, unless specified otherwise in the instructions.Īll of the files that you need will be detailed out as well as what they are used for.įor 7D2D, you will want to copy both the serverconfig.xml file, as well as the entire /Saves folder found at the top directory.